When a mission goes array at an intergalactic club, the operative team must work swiftly and as a unit to stay alive and complete their directive.
Brainstorm is the head of Music and Culture at PlayerZERØ. Well, that's his public profile anyway. But behind the scenes, when the cameras aren’t shining, he and PlayerZERØ’s CEO, AL, who is in possession of a uniquely interesting transdimensional lunch box, lead a group of distinctive individuals that have been recruited from all corners of the galaxy. This quasi-team of misfits are quintessential to keeping interstellar peace. But first, they must learn how to keep the peace amongst themselves.
Partially assembled, Brainstorm and AL are looking to fill the remaining positions for their collective and have been searching various planetary systems for qualified candidates. Up next, is Kaine Orbitraz, an underworld “entrepreneur” that specializes in building and selling mods and tech in the Gamma system. His nightclub, The Cube is a convergence point for the galactic blackmarket. Kaine is a perfect melting pot of smarts, resourcefulness, and that “blurring the lines of morality” thing. Just the type of person qualified to save the galaxy.
Brainstorm and his operative team must: infiltrate The Cube, get an audience with Kaine, and persuade him to join their crew. Easier said than done, but Brainstorm knows the stakes, and the team is prepared to do what is needed to save life as we know it.
What’s in it for Kaine? Same as everyone else who joins Brainstorm and Al. Two years in The Collective, gets one access to next level technology, networking and 3 Lunchbox Jumps to use as needed. A coveted and rare opportunity that is not lost on most who are offered the possibility.
And as Al likes to gently remind each recruit- “Saving the galaxy is one way to remove some of the red on your ledger.